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News in Magecraft...Patch Notes!

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Listing the newest patches for the Mage class...in case you didn't read them already :)

The latest patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/ as well as notes for those *other classes*.

Mages...

* Arcane Blast stacking effect is no longer considered a Magic effect and will not be dispelled.
* Mage Armor: Now grants 50% of mana regeneration while casting.
* Mirror Image: The images no longer cast Polymorph.
* Molten Armor: Chance to critically strike is now increased by a percentage of the mage’s total spirit.
* Talents:

o Arcane
+ Arcane Meditation: Now grants 17/33/50% of mana regeneration while casting.

o Fire
+ Ignite: The damage done by this talent no longer receives modifications from effects that increase or decrease damage done by a percentage.
+ Improved Scorch: Increased critical strike chance is now 1%, down from 2% per application of the Improved Scorch effect. In addition, the critical strike chance of Scorch, Fireball, and Frostfire Bolt is increased by 1/2/3%.
+ Pyromaniac: Now grants 17/33/50% of mana regeneration while casting.

o Frost
+ Improved Water Elemental: Renamed Enduring Winter. Instead of the Water Elemental increasing mana regeneration for the mage’s party, casting Frostbolt now has a 33/66/100% chance to provide the Replenishment buff to up to 10 people in the mage’s party or raid.
+ Winter’s Chill: Increased critical strike chance is now 1%, down from 2% per application of Winter’s Chill. In addition, the critical strike chance of Frostbolt is increased by 1/2/3%.

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Bug Fixes:

Mage

* Arcane Potency: Fixed a bug where sometimes the benefit was consumed before altering the critical strike chance of the mage. In addition, will no longer benefit the critical strike chance of Molten Armor’s damage.
* Deep Freeze: Floating combat text will now display when this ability is able to be used.
* Focus Magic: When spell-stolen, this buff will no longer grant the originally casting mage a buff when critical strikes occur.
* Frostbite: Fixed a bug preventing this from overwriting the effect from the Frostbite talent.
* Ignite: The debuff from this talent now benefits properly from Arcane Subtlety. In addition, effects which modify damage done will no longer be applied a second time to the damage from this talent.
* Master of Elements: Now refunds the correct amount of mana when used with Arcane Missiles.
* Mirror Image: Mirror Images will now appear with maximum health and mana. In addition, this ability can no longer be used while riding any type of vehicle.
* Slow Fall: Can no longer be cast on NPCs.
* Torment the Weak: Now properly increases damage when used against victims of the snare from Hunter Frost Traps.


Diary of an (Ex?) WoW Addict

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